Terra — Final Fantasy VI · Vision — Final Fantasy Resonance (placeholder card; official character art pending).
Final Fantasy VI · Vision

Terra

The heroine of Final Fantasy VI, appearing as a Commando-role Vision who deals consistent, high magical damage with fire, water and ice.

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Role
Vision (job) · Commando

Terra as a Vision

Terra — known as Tina in Japan — the magic-touched heroine of Final Fantasy VI, joins Final Fantasy Resonance as one of its legendary Visions. Rather than a fixed party member, she is a crystallized echo equipped to a character like a job, lending her stats and abilities to whoever wears her. Square Enix positions her as a Commando: a reliable, high-output damage dealer rather than a situational specialist you only bring for one matchup.

Her kit in Final Fantasy Resonance centers on fire, water and ice magic delivered at consistently strong damage. That spread of elements gives whoever equips her a dependable offensive core, because there is almost always an enemy weakness among fire, water or ice that she can press to keep her damage flowing across a long fight.

How to use her

Earned through the story and side content of Final Fantasy Resonance instead of a gacha, Terra is equipped like a job and grows as your affinity with her rises, unlocking more of her skills the longer you invest. Her three elements let her target a range of enemy weaknesses to speed up staggers, which makes her an easy Vision to slot into almost any party.

Because her damage is steady rather than spiky, Terra is a strong default choice for a main attacker — the kind of Vision you can build a party around while more specialized picks cover specific matchups. Feed her the right elemental opening, drain the stagger gauge, break the enemy, and her consistent output turns the bonus phase into reliable, repeatable damage that a Resonance can then cap off.

Terra's home game: Final Fantasy VI

In her home game, Final Fantasy VI, Terra is born of both human and Esper heritage, which lets her wield magic naturally at a time when most people in that world cannot. She is one of the central characters of Final Fantasy VI, and her struggle to understand her own nature and her place among people gives that story much of its heart.

That background carries neatly into Final Fantasy Resonance. A heroine defined by innate magic in Final Fantasy VI becomes a Vision defined by reliable elemental spellcasting here, so returning players recognize her instantly while she serves a clear, dependable role for anyone meeting her as one of the game's legendary Visions.

Frequently asked questions

Is Terra in Final Fantasy Resonance?

Yes, as a Vision. Terra — called Tina in Japan — from Final Fantasy VI is a confirmed legendary Vision with a Commando role, dealing consistent high damage using fire, water and ice magic when equipped to a party member like a job.

What game is Terra originally from?

Terra is a central character of Final Fantasy VI, born of both human and Esper heritage and able to use magic naturally. In Final Fantasy Resonance she returns as a crystallized Vision, translating that innate magic into a steady fire, water and ice damage dealer.